SILKSONGAreas
SILKSONGAreas
Areas

Choral Chambers
Choral Chambers is an area in Hollow Knight: Silksong — the resonant heart of Citadel worship where sacred songs echo and Songclave keeps rites.

Cogwork Core
Cogwork Core is an area in Hollow Knight: Silksong — the Citadel’s mechanical heart where clockwork drives sacred machinery and guardian rites.

Deep Docks
Deep Docks is an area in Hollow Knight: Silksong — industrial forges and lava docks run by bell‑headed workers, home to the Wild Songshrine.

Far Fields
Far Fields is an area in Hollow Knight: Silksong — landscapes spanning Pilgrim’s Rest, Weavenest Cindril and Ember Pit, with distinct challenges.

Grand Gate
Grand Gate is an area in Hollow Knight: Silksong — the imposing Citadel entrance and Act 2 opener, with vast halls and a broken elevator.

Greymoor
Greymoor is an area in Hollow Knight: Silksong — vast misted caverns and ruined towers that route travelers toward the Citadel.

High Halls
High Halls is an area in Hollow Knight: Silksong — chambers above Choral Chambers where conductors train and the Forum arena tests ten waves.

Hunter's March
Hunter’s March is an area in Hollow Knight: Silksong — Skarr hunting grounds ending at the Chapel of the Beast’s platforming and boss trials.
Memorium
Memorium is an area in Hollow Knight: Silksong — a former royal zoo turned living museum where ecosystems and bred creatures have grown wild.

Moss Grotto
Moss Grotto is an area in Hollow Knight: Silksong — the lush starting region that introduces core mechanics at the bottom of Pharloom.

Mount Fay
Mount Fay is an area in Hollow Knight: Silksong — icy mountain trials with cold damage, demanding platforming, and the coveted Faydown Cloak.

Nameless Town
Nameless Town is an area in Hollow Knight: Silksong — a secret locale above the Cradle, reachable via a hidden entrance using Silk Soar.

Putrified Ducts
Putrified Ducts is an area in Hollow Knight: Silksong — corrupted underground passages with toxic hazards and caravan ties beneath Pharloom.

Sands of Karak
Sands of Karak is an area in Hollow Knight: Silksong — desert expanse linking Blasted Steps to sub‑areas like Voltnest and Coral Tower.

Shellwood
Shellwood is an area in Hollow Knight: Silksong — a bramble‑choked forest of predatory flora and dangerous creatures.
Sinner's Road
Sinner’s Road is an area in Hollow Knight: Silksong — morally charged crossroads of roach foes and notable NPCs, leading to the maze‑like Mist.
The Abyss (Silksong)
The Abyss is an area in Hollow Knight: Silksong — late‑game void depths opening Act 3, accessed via diving bell after Soul Snare.
The Citadel
The Citadel is an area in Hollow Knight: Silksong — the pilgrims’ destination and Act 2’s hub, seven interlinked sub‑areas of power and ritual.

The Cradle
The Cradle is an area in Hollow Knight: Silksong — sacred chamber of ancient melodies and the slumbering Grand Mother Silk.
The Marrow
The Marrow is an area in Hollow Knight: Silksong — early hub of bone‑themed enemies connecting regions and Bell Beast fast travel.
The Mist
The Mist is an area in Hollow Knight: Silksong — maze‑like sub‑area of Sinner’s Road where wraiths and guiding lights bend space.
The Slab
The Slab is an area in Hollow Knight: Silksong — a frigid prison for sinners and heretics where spiritual corruption lingers.

Underworks
Underworks is an area in Hollow Knight: Silksong — hidden foundation beneath the Citadel, home of ancient architects and the Clawline.

Verdania
Verdania is an area in Hollow Knight: Silksong — remnants of a natural kingdom accessed through the Green Prince, leading to Lost Verdania.

Weavenest Atla
Weavenest Atla is an area in Hollow Knight: Silksong — silk‑shrouded Weaver domain of stone corridors, webs, and moss‑covered mysteries.

Whispering Vaults
Whispering Vaults is an area in Hollow Knight: Silksong — the Citadel’s sacred library where Psalm Cylinders and Cardinius guard knowledge.
Whiteward
Whiteward is an area in Hollow Knight: Silksong — a pristine Citadel ward of healing where Needolin’s memories hint at captivity.

Wisp Thicket
Wisp Thicket is an area in Hollow Knight: Silksong — hidden sanctuary of wisps, flame secrets, and a fearsome guardian.

Wormways
Wormways is an area in Hollow Knight: Silksong — worm‑riddled tunnels west of Moss Grotto, with Weavenest Karn and Alchemist Zylotol.
Explore the Realms of Pharloom
From the silken threads of Bellhart to the toxic depths of Bilewater, each area tells its own story of mystery, danger, and ancient secrets. Navigate through forgotten kingdoms and discover the paths that connect them all.