
Fleamaster Mooshka
The leader of the Flea Caravan who asks Hornet to help find lost fleas and join their journey across Pharloom.
Fleamaster Mooshka
Details
Fleamaster Mooshka
Basic Information
- •Name: Fleamaster Mooshka
- •Gender: Male
- •Location: The Marrow (initial), Greymoor (after first wish), Blasted Steps (after finding 10 fleas and defeating Last Judge)
- •Category: Quest NPC
Description
Fleamaster Mooshka is the leader of the Flea Caravan, a nomadic group that travels across Pharloom. He serves as both a quest giver and companion to Hornet, requesting her assistance in finding lost members of their caravan and inviting her to join their journeys between different regions.
In-game Events
First Encounter - The Marrow
Meeting Fleamaster Mooshka in The Marrow for the first time prompts him to ask Hornet to fulfill his Wish: "The Lost Fleas." After Hornet finds the 5 missing fleas and speaks with Mooshka, he invites her to join the Caravan's journey to Greymoor.
If Hornet accepts the invitation, she travels with the Flea Caravan in a cutscene and arrives at Greymoor. Notably, if Moorwing hasn't been defeated yet when the Flea Caravan moves to Greymoor, the boss simply disappears, and the caravan takes its place, effectively skipping the boss fight.
At Greymoor
While camped at Greymoor, Mooshka explains that he's waiting for more fleas to join the caravan before continuing their journey. He remains patient, asking Hornet to help any lost fleas she encounters on the roads.
Journey to Blasted Steps
After finding 10 fleas total and defeating the Last Judge, Mooshka becomes ready to move the caravan again. He invites Hornet once more to join their next journey. If accepted, they travel to the Last Judge's room at Blasted Steps, where Mooshka presents Hornet with a Spool Fragment as a gift of gratitude for her assistance.
Quest Rewards
- •Spool Fragment: Gifted to Hornet after the journey to Blasted Steps as thanks for helping the caravan
Dialogue Highlights
[Needolin](/abilities/needolin) Messages
""Hear our voices! Hear our plea! All fleas must come... All fleas must find us... Join our company, moving free! The ritual beckons... the road is long... We live and die and roam as one!""
At Greymoor
""We will camp here in these grey lands until more fleas find their way to the caravan. Please lend your aid to any of our fellows you find lost out on the roads!""
Before Journey to Blasted Steps
""Look here! All these lively fleas flocked to our [caravan](/npcs/caravan). Thanks to you and your hunting, our numbers grow grand. Mayhap, in time, we could grow to match even those caravans of our fabled past? It is time to climb and hoist towards drier caves! Good friend to fleas, would you join us on this next journey?""
After Arriving at Blasted Steps
""Another journey complete! And a new, high spot for our rest, upon the doorstep of that mighty Citadel, no less! It is fortunate that all of your companions survived the trek, Fleamaster... Maybe it was your company that brought us luck, Miss Hornet? It surely put us fleas at ease to have you and your weapon riding close.""
Location Details
- •The Marrow: First encountered in a long tunnel in the center area
- •Greymoor: Camps in the Moorwing boss area after completing first wish
- •Blasted Steps: Settles in the Last Judge's room after the second journey
Gameplay Significance
Fleamaster Mooshka represents one of the more substantial quest lines in Silksong, involving multiple locations, story progression, and meaningful rewards. His caravan provides both narrative depth about the nomadic life in Pharloom and practical benefits through the boss skip mechanic and item rewards.
Official Sources
- •Hollow Knight Wiki
- •Team Cherry official materials
Notes
The Flea Caravan's ability to skip the Moorwing boss fight makes Fleamaster Mooshka's quest line strategically important for players seeking alternate progression paths. His character embodies themes of community, wandering, and mutual aid that run throughout Silksong's narrative.
Fleamaster Mooshka
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